Hi, I’m Francesco: a computer graphics enthusiast with a background in computer science.

This website is a personal space where I share tutorials, experiments, and notes from my ongoing exploration of 3D graphics and real-time technologies. Most of the content revolves around modeling, rendering, simulation, and interactive environments. The tools I use most often, and which are therefore the focus of many of the tutorials, are Blender, Substance 3D Painter, Unity, and Unreal Engine.

My primary interest is creating detailed scene props and virtual environments, both for offline rendering and real-time applications. While working on these projects, I often document workflows, techniques, and problem-solving processes that may be useful to others.


Latest Tutorials


Recently Added 3D Models


Latest Content Published in “Everything Else”


Francesco Milanese — VAT number: 06321250877

3D models, tutorials, and computer graphics resources by Francesco Milanese. Licenses to use the 3D models are available for purchase through the external stores linked on their respective pages, subject to the applicable license terms. Francesco Milanese — VAT number: 06321250877. Contact: info@francescomilanese.com


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